SENATE BILL No. 889

 

 

April 14, 2016, Introduced by Senators KOWALL, HERTEL, WARREN, JOHNSON and KNOLLENBERG and referred to the Committee on Regulatory Reform.

 

 

 

     A bill to create the lawful Internet gaming act; to require

 

the licensing and certification of persons to engage in Internet

 

gaming; to create the division of Internet gaming; to provide for

 

the powers and duties of the division of Internet gaming and other

 

state governmental officers and entities; to impose fees; to impose

 

a tax on the conduct of Internet gaming; to create the Internet

 

gaming fund; to prohibit certain acts in relation to applications

 

for licenses and certification and in relation to Internet gaming

 

and to prescribe penalties for those violations; to require the

 

promulgation of rules; and to provide remedies.

 

THE PEOPLE OF THE STATE OF MICHIGAN ENACT:

 

     Sec. 1. This act shall be known and may be cited as the

 

"lawful Internet gaming act".

 

     Sec. 2. (1) The legislature finds that the Internet has become


an integral part of everyday life for a significant number of

 

residents of this state, not only in regard to their professional

 

lives, but also in regard to personal business and communication.

 

Internet wagering on games of chance and games of skill is a core

 

form of entertainment for millions of individuals worldwide. In

 

multiple jurisdictions across the world, Internet gaming is legal,

 

regulated, and taxed, generating billions of dollars in revenue for

 

governments.

 

     (2) In an opinion dated September 20, 2011, the United States

 

Department of Justice reversed its previous interpretation of 18

 

USC 1084, commonly referred to as the federal wire act, allowing

 

states, subject to certain restrictions, to legalize and regulate

 

Internet gaming and capture the revenue for the benefit of state

 

governments.

 

     (3) In order to protect residents of this state who wager on

 

games of chance and skill through the Internet and to capture

 

revenues and create jobs generated from Internet gaming, it is in

 

the best interest of this state and its citizens to regulate this

 

activity by authorizing and establishing a secure, responsible,

 

fair, and legal system of Internet gaming that complies with the

 

United States Department of Justice's September 2011 opinion

 

concerning 18 USC 1084.

 

     (4) The legislature additionally finds that this act is

 

consistent and complies with the unlawful Internet gambling

 

enforcement act of 2006, 31 USC 5361 to 5367, and specifically

 

authorizes use of the Internet to place, receive, or otherwise

 

knowingly transmit a bet or wager if that use complies with this


act and rules promulgated under this act.

 

     Sec. 3. As used in this act:

 

     (a) "Authorized participant" means an individual who has a

 

valid Internet wagering account with an Internet gaming licensee

 

and is at least 21 years of age.

 

     (b) "Board" means the Michigan gaming control board created

 

under section 4 of the Michigan gaming control and revenue act,

 

1996 IL 1, MCL 432.204.

 

     (c) "Division" means the division of Internet gaming

 

established under section 5.

 

     (d) "Fund" means the Internet gaming fund created under

 

section 13.

 

     (e) "Gross gaming revenue" means the total of all money

 

actually received by an Internet gaming licensee from Internet

 

gaming operations, less only the total of all money paid out as

 

winnings to patrons. As used in this subdivision:

 

     (i) "Prizes" includes both cash and noncash prizes. The value

 

of noncash prizes is the actual cost of the prize if the prize is

 

purchased from an unrelated party or, if purchased from a related

 

party, the amount the prize would have cost if purchased from an

 

unrelated party.

 

     (ii) "Winnings" includes all of the following:

 

     (A) The total amount players receive as prizes during the

 

accounting period.

 

     (B) Stakes returned to players.

 

     (C) Other amounts credited to players' accounts, including the

 

cash value of loyalty points and similar incentives granted to


patrons.

 

     (f) "Institutional investor" means that term as defined in

 

section 2 of the Michigan gaming control and revenue act, 1996 IL

 

1, MCL 432.202.

 

     (g) "Internet" means the international computer network of

 

interoperable packet-switched data networks, inclusive of such

 

additional technological platforms as mobile, satellite, and other

 

electronic distribution channels approved by the division.

 

     (h) "Internet game" means a game of skill or chance that is

 

offered by an Internet gaming licensee, as authorized by the

 

division. Internet game includes gaming tournaments conducted via

 

the Internet in which players compete against one another in 1 or

 

more of the games authorized by the division or in approved

 

variations or composites as authorized by the division.

 

     (i) "Internet gaming licensee" means a person that is issued

 

an Internet gaming license from the division to conduct Internet

 

wagering.

 

     (j) "Internet gaming platform" means an interactive set of

 

related data networks used to provide Internet wagering to

 

authorized participants.

 

     (k) "Internet gaming vendor" means a person that is certified

 

by the division to provide or offer to provide goods, software, or

 

services to an Internet gaming licensee, including goods, software,

 

or services related to or supporting the acceptance, testing,

 

auditing, management, operation, support, administration, or

 

control of Internet wagering, Internet games, Internet wagering

 

accounts, or Internet gaming platforms.


     (l) "Internet wagering" means the acceptance of a wager by an

 

Internet gaming licensee from an individual who is either

 

physically present in this state when placing the wager or

 

otherwise permitted to place the wager by law. For purposes of this

 

subdivision, the intermediate routing of electronic data in

 

connection with Internet wagering, including across state lines,

 

does not determine the location or locations in which the wager is

 

initiated, received, or otherwise made.

 

     (m) "Internet wagering account" means an electronic ledger in

 

which all of the following types of transactions relative to the

 

Internet gaming platform are recorded:

 

     (i) Deposits.

 

     (ii) Withdrawals.

 

     (iii) Amounts wagered.

 

     (iv) Amounts paid on winning wagers.

 

     (v) Service or other transaction-related charges authorized by

 

the patron, if any.

 

     (vi) Adjustments to the account.

 

     (vii) Any other information required by the division.

 

     (n) "Person" means an individual, partnership, corporation,

 

association, or other legal entity.

 

     Sec. 4. (1) Internet wagering is authorized to the extent that

 

it is carried out in accordance with this act.

 

     (2) A wager under this act initiated by an individual in this

 

state and received in a casino in this state, whether a casino in a

 

city and operated under the Michigan gaming control and revenue

 

act, 1996 IL 1, MCL 432.201 to 432.226, or a casino operated by an


Indian tribe, is considered to be gambling or gaming in the casino.

 

     Sec. 5. (1) The division of Internet gaming is established in

 

the board. The division has the powers and duties specified in this

 

act and all other powers necessary and proper to enable it to fully

 

and effectively execute this act to administer, regulate, and

 

enforce the system of Internet gaming established by this act.

 

     (2) The division has jurisdiction over every person involved

 

in Internet gaming operations.

 

     (3) The division may enter into agreements with other gaming

 

entities, including foreign entities, to facilitate, administer,

 

and regulate multijurisdiction Internet gaming to the extent

 

consistent with state and federal laws and the laws of any foreign

 

jurisdiction. For this purpose, the division may enter into

 

multijurisdictional agreements with other states and foreign

 

jurisdictions.

 

     (4) The division shall not authorize, administer, or otherwise

 

maintain a system for offering wagering on any amateur or

 

professional sporting event or contest, unless doing so is

 

consistent with state and federal laws.

 

     (5) Notwithstanding anything else in this act, a wager may be

 

accepted from an individual who is not physically present in this

 

state if the division determines that the wager is not inconsistent

 

with federal law or the law of the jurisdiction, including any

 

foreign nation, in which the individual is located or that the

 

wagering is conducted under a multijurisdictional agreement to

 

which this state is a party that is not inconsistent with federal

 

law.


     Sec. 6. (1) The division may issue an Internet gaming license

 

to a person that applies for the license if the division determines

 

that the applicant is eligible for an Internet gaming license under

 

this act and the rules promulgated under this act.

 

     (2) An Internet gaming license issued under this act is valid

 

for 5 years after the date of issuance and is renewable after that

 

5-year period for additional 5-year periods, if the division

 

determines that the licensee continues to meet all the requirements

 

of this act and the rules promulgated under this act.

 

     (3) An assignment or transfer of an interest in an Internet

 

gaming license, or a greater than 10% interest, whether direct or

 

indirect, in an Internet gaming licensee, is subject to written

 

approval by the division. An approved transferee is subject to a

 

$100,000.00 nonrefundable application fee.

 

     (4) The division shall only issue an Internet gaming license

 

to a person that is 1 of the following:

 

     (a) A casino licensee under the Michigan gaming control and

 

revenue act, 1996 IL 1, MCL 432.201 to 432.226.

 

     (b) A federally recognized Michigan Indian tribe that operates

 

a gaming facility under a facility license issued in accordance

 

with a tribal gaming ordinance approved by the chair of the

 

National Indian Gaming Commission. The division shall not issue an

 

Internet gaming license under this subdivision unless the Indian

 

tribe, in connection with its application to conduct gaming under

 

this act, waives its sovereign immunity with respect to conducting

 

gaming under this act and paying fees and taxes imposed under this

 

act.


     (5) The division shall not issue an Internet gaming license if

 

the issuance would allow more than 8 Internet gaming licensees to

 

conduct Internet gaming under this act.

 

     (6) A qualified applicant may apply to the division for an

 

Internet gaming license to offer wagering on Internet games as

 

provided in this act. The application must be made on forms

 

provided by the division and contain the information required by

 

the division, including, but not limited to, detailed information

 

regarding the ownership and management of the applicant, detailed

 

personal information regarding the applicant, financial information

 

regarding the applicant, and the gaming history and experience of

 

the applicant in the United States and other jurisdictions.

 

     (7) An application under this section must be accompanied by a

 

nonrefundable application fee of $100,000.00.

 

     (8) The division shall keep all information, records,

 

interviews, reports, statements, memoranda, or other data supplied

 

to or used by the division in the course of its review or

 

investigation of an application for an Internet gaming license or a

 

renewal of an Internet gaming license strictly confidential and

 

shall use that material only to evaluate an applicant for a license

 

or renewal. The materials described in this subsection are exempt

 

from disclosure under section 13 of the freedom of information act,

 

1976 PA 442, MCL 15.243.

 

     (9) A person that does any of the following is guilty of a

 

misdemeanor punishable by imprisonment for up to 93 days or a fine

 

of up to $500.00, or both:

 

     (a) Knowingly makes materially false statements to obtain an


Internet gaming license.

 

     (b) Knowingly advertises in this state any game, product, or

 

feature that is not authorized by the person's license.

 

     (c) Violates any other provision of this act or of a rule

 

promulgated under this act.

 

     (10) A person that commits a second or subsequent violation

 

under subsection (9) is guilty of a misdemeanor punishable by

 

imprisonment for up to 1 year or a fine of up to $1,000.00, or

 

both.

 

     (11) If a person that is not an individual commits a violation

 

under subsection (9) or (10), imprisonment may be imposed on the

 

partners, officers, or members who knowingly participated in the

 

violation.

 

     (12) An application under this section must be filed and

 

considered in accordance with the rules promulgated under this act.

 

The division shall promulgate rules to effectuate this section

 

within 60 days after the effective date of this act.

 

     (13) An institutional investor that holds less than 30% of the

 

equity of an applicant under this section is exempt from the

 

consideration process under subsection (12).

 

     (14) An Internet gaming licensee shall pay a license fee of

 

$5,000,000.00 to the division at the time the license is issued.

 

The division shall deposit all application and license fees paid

 

under this act into the fund. A license fee imposed by this section

 

is an advance payment of Internet wagering taxes owed by the

 

Internet gaming licensee under section 12.

 

     Sec. 7. (1) The division may certify Internet gaming vendors


to provide goods, software, or services to Internet gaming

 

licensees.

 

     (2) The division shall certify an Internet gaming vendor for 5

 

years. A certification under this section is renewable after the

 

initial 5-year period for an additional 5 years if the division

 

determines that the Internet gaming vendor continues to meet all

 

the requirements of this act and rules promulgated under this act.

 

     (3) A person may apply to the division to become an Internet

 

gaming vendor as provided in this act and the rules promulgated

 

under this act.

 

     (4) An application under this section must be made on forms

 

provided by the division and contain any information required by

 

the division, including, but not limited to, detailed information

 

regarding the ownership and management of the applicant, detailed

 

personal information regarding the applicant, financial information

 

regarding the applicant, and the gaming history and experience of

 

the applicant in the United States and other jurisdictions.

 

     (5) An application under this section must be accompanied by a

 

nonrefundable application fee in an amount to be determined by the

 

division, not to exceed $100,000.00.

 

     (6) The division shall keep all information, records,

 

interviews, reports, statements, memoranda, or other data supplied

 

to or used by the division in the course of its review or

 

investigation of an application for certification as an Internet

 

gaming vendor strictly confidential and use the materials only to

 

evaluate an applicant for a certification. The materials described

 

in this subsection are exempt from disclosure under section 13 of


the freedom of information act, 1976 PA 442, MCL 15.243.

 

     (7) A person that does any of the following is guilty of a

 

misdemeanor punishable by imprisonment for up to 93 days or a fine

 

of up to $500.00, or both:

 

     (a) Knowingly makes materially false statements to obtain

 

certification as an Internet gaming vendor.

 

     (b) Violates any other provision of this act or of a rule

 

promulgated under this act.

 

     (8) A person that commits a second or subsequent violation

 

under subsection (7) is guilty of a misdemeanor punishable by

 

imprisonment for up to 1 year or a fine of up to $1,000.00, or

 

both.

 

     (9) If a person that is not an individual commits a violation

 

under subsection (7) or (8), imprisonment may be imposed on the

 

partners, officers, or members who knowingly participated in the

 

violation.

 

     Sec. 8. The division may do anything necessary or desirable to

 

effectuate this act, including, but not limited to, all of the

 

following:

 

     (a) Develop qualifications, standards, and procedures for

 

approval and licensure of Internet gaming licensees and

 

certification of Internet gaming vendors.

 

     (b) Decide promptly and in reasonable order all license

 

applications and approve, deny, suspend, revoke, restrict, or

 

refuse to renew Internet gaming licenses and Internet gaming vendor

 

certifications. A party aggrieved by an action of the division

 

denying, suspending, revoking, restricting, or refusing to renew a


license or certification may request a hearing before the division.

 

A request for hearing under this subdivision must be made to the

 

division in writing within 5 days after service of notice of the

 

action by the division. The division shall serve notice of action

 

under this subdivision either by personal delivery or certified

 

mail, postage prepaid, to the aggrieved party. Notice served by

 

certified mail is considered complete on the business day following

 

the date of mailing. The division shall conduct a hearing requested

 

under this subdivision in reasonable order.

 

     (c) Conduct all hearings pertaining to civil violations of

 

this act or rules promulgated under this act. The division shall

 

promulgate rules that contain procedures for conducting hearings

 

under this subdivision. In a hearing under this subdivision or in a

 

court action, a reproduced copy of a record of the division

 

relating to an Internet gaming licensee or Internet gaming vendor,

 

including, but not limited to, a notice prepared in the ordinary

 

course of business of the division or a book, record, or other

 

document offered in the name of the division under certificate of

 

the executive director of the board or of any officer or employee

 

of the division designated in writing by the executive director

 

must be admitted into evidence and is prima facie proof of the

 

information contained in the record. The attorney general shall

 

prosecute a violation of this act or a rule promulgated under this

 

act.

 

     (d) Provide for the establishment and collection of all

 

license and certification fees and taxes imposed by this act and

 

the rules promulgated under this act and the deposit of the fees


and taxes into the fund.

 

     (e) Develop and enforce testing, audit, and certification

 

requirements and schedules for Internet gaming platforms, Internet

 

wagering, and Internet wagering accounts, including, but not

 

limited to, age and identification verification software,

 

geolocation software, Internet games, and gaming hub software.

 

     (f) Develop and enforce requirements for responsible gaming

 

and player protection, including privacy and confidentiality

 

standards and duties.

 

     (g) Develop and enforce requirements for accepting Internet

 

wagers, Internet wagering accounts, and authorized participants and

 

minimum insurance requirements.

 

     (h) Develop and promote standards governing contracts between

 

Internet gaming licensees and the payments industry.

 

     (i) Develop and enforce standards and requirements regarding

 

antifraud, anti-money-laundering, and anticollusion methods.

 

     (j) Develop protocols related to the security of and disputes

 

arising over Internet wagers and Internet wagering accounts.

 

     (k) Adopt by rule a code of conduct governing division

 

employees that ensures, to the maximum extent possible, that

 

persons subject to this act avoid situations, relationships, or

 

associations that may represent or lead to an actual or perceived

 

conflict of interest.

 

     (l) Develop and administer civil penalties for Internet gaming

 

licensees and Internet gaming vendors that violate this act or the

 

rules promulgated under this act.

 

     (m) Audit and inspect, on reasonable notice, books and records


relevant to Internet gaming operations, Internet wagers, Internet

 

wagering accounts, Internet games, or Internet gaming platforms,

 

including, but not limited to, the books and records regarding

 

financing or accounting, marketing or operational materials, or any

 

other similar materials held by or in the custody of an Internet

 

gaming licensee or Internet gaming vendor. The division may assert

 

its authority under this subdivision by an administrative subpoena,

 

which may also contain a request for relevant documents or

 

interrogatories, and which is enforceable in the circuit court.

 

     (n) Acquire or lease real property and make improvements to

 

the property and acquire by lease or by purchase personal property,

 

including, but not limited to, any of the following:

 

     (i) Computer hardware.

 

     (ii) Mechanical, electronic, and online equipment and

 

terminals.

 

     (iii) Intangible property, including, but not limited to,

 

computer programs, software, and systems.

 

     Sec. 9. The division shall promulgate and enforce rules

 

governing the administration and conduct of Internet gaming as it

 

considers necessary to carry out this act. The division shall

 

promulgate the rules pursuant to the administrative procedures act

 

of 1969, 1969 PA 306, MCL 24.201 to 24.328. The rules may include

 

all of the following:

 

     (a) The types of Internet games to be offered, including

 

poker.

 

     (b) Forms of payment accepted for Internet games.

 

     (c) Responsible gaming.


     (d) Technical and financial standards for Internet wagering,

 

Internet wagering accounts, and Internet gaming platforms, systems,

 

and software or other electronic components for Internet gaming.

 

     (e) Anything else necessary or desirable for the efficient and

 

economical operation and administration of Internet gaming and for

 

the convenience of authorized participants, Internet gaming

 

licensees, and Internet gaming vendors.

 

     Sec. 10. (1) An Internet gaming licensee's Internet gaming

 

platform must provide 1 or more mechanisms to reasonably verify

 

that an authorized participant is 21 years of age or older and that

 

Internet wagering is limited to transactions that are initiated and

 

received or otherwise made exclusively within this state.

 

     (2) An individual who wishes to place a wager over the

 

Internet under this act must satisfy the verification requirements

 

under subsection (1) before he or she may establish an Internet

 

gaming account or wager on an Internet game offered by an Internet

 

gaming licensee.

 

     (3) When a legally compliant mechanism is established to

 

permit wagering on Internet games by individuals physically located

 

outside of this state, the division may promulgate rules and adopt

 

procedures to allow and govern wagering by those individuals and

 

may enter into multijurisdictional agreements and related and

 

ancillary agreements to effectuate the wagering.

 

     (4) An Internet gaming licensee's Internet gaming platform

 

must also provide mechanisms designed to detect and prevent the

 

unauthorized use of Internet wagering accounts and to detect and

 

prevent fraud, money laundering, and collusion.


     (5) If a participant in Internet gaming violates this act or a

 

rule promulgated under this act, the participant's winnings are

 

forfeited. An Internet gaming licensee shall deposit forfeited

 

winnings into the fund.

 

     (6) An Internet gaming licensee shall not authorize any of the

 

following individuals to establish an Internet gaming account or

 

allow them to wager on Internet games offered by the Internet

 

gaming licensee, except if required and authorized by the division

 

for testing purposes or to otherwise fulfill the purposes of this

 

act:

 

     (a) An individual less than 21 years old.

 

     (b) A partner, officer, or member or an individual employed by

 

an Internet gaming licensee or Internet gaming vendor.

 

     (c) A spouse, civil union partner, child, brother, sister, or

 

parent residing as a member of the same household in the principal

 

place of abode of an individual described in subdivision (b).

 

     (d) An individual whose name appears in the division's

 

responsible gaming database.

 

     Sec. 11. (1) The division shall develop responsible gaming

 

measures, including a statewide responsible gaming database

 

identifying individuals who are prohibited from establishing an

 

Internet wagering account or participating in Internet gaming

 

offered by an Internet gaming licensee. The executive director of

 

the board may place an individual's name in the responsible gaming

 

database if any of the following apply:

 

     (a) The individual has been convicted in any jurisdiction of a

 

felony, a crime of moral turpitude, or a crime involving gaming.


     (b) The individual has violated this act or another gaming-

 

related act.

 

     (c) The individual has performed an act or has a notorious or

 

unsavory reputation such that the individual's participation in

 

Internet gaming under this act would adversely affect public

 

confidence and trust in gaming.

 

     (d) The individual's name is on a valid and current exclusion

 

list from another jurisdiction in the United States or a foreign

 

jurisdiction.

 

     (2) The division shall promulgate rules for the establishment

 

and maintenance of the responsible gaming database.

 

     (3) An Internet gaming licensee, in a format specified by the

 

division, shall provide the division with names of individuals to

 

be included in the responsible gaming database.

 

     (4) The division may impose reasonable fees on persons

 

authorized to access and use the responsible gaming database.

 

     (5) An Internet gaming licensee's Internet gaming platform

 

must offer in a clear, conspicuous, and accessible manner

 

responsible gambling services and technical controls to

 

participants, including both temporary and permanent self-exclusion

 

for all games offered; the ability for participants to establish

 

their own periodic deposit and wagering limits and maximum playing

 

times; referrals to crisis counseling and referral services for

 

individuals and families experiencing difficulty as a result of

 

problem or compulsive gambling; and other services as the division

 

reasonably determines are necessary or appropriate to reduce and

 

prevent problem gambling.


     (6) Any authorized participant may voluntarily prohibit

 

himself or herself from establishing an Internet gaming account.

 

The division shall incorporate the voluntary self-exclusion list

 

into the responsible gaming database and maintain both the self-

 

exclusion list and the responsible gaming database in a

 

confidential manner.

 

     (7) The self-exclusion list and responsible gaming database

 

established under this section are exempt from disclosure under

 

section 13 of the freedom of information act, 1976 PA 442, MCL

 

15.243.

 

     Sec. 12. (1) A tax of 10% is imposed on the gross gaming

 

revenue received by an Internet gaming licensee from Internet games

 

authorized under this act.

 

     (2) An Internet gaming licensee shall pay the tax imposed by

 

this section on a monthly basis. The payment for a month is due on

 

the tenth day of the following month.

 

     Sec. 13. (1) The Internet gaming fund is created in the state

 

treasury.

 

     (2) The state treasurer may receive money or other assets

 

required to be paid into the fund under this act or from any other

 

source for deposit into the fund. The state treasurer shall direct

 

the investment of the fund. The state treasurer shall credit to the

 

fund interest and earnings from fund investments.

 

     (3) Money in the fund at the close of the fiscal year must

 

remain in the fund and not lapse to the general fund.

 

     (4) The board is the administrator of the fund for auditing

 

purposes.


     (5) The board shall expend money from the fund, on

 

appropriation, for the purposes specified by the legislature in the

 

appropriation.

 

     Enacting section 1. This act takes effect 90 days after the

 

date it is enacted into law.

 

     Enacting section 2. This act does not take effect unless

 

Senate Bill No. 890.                                               

 

of the 98th Legislature is enacted into law.